Aug 02, 2005, 04:15 PM // 16:15
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#1
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Frost Gate Guardian
Join Date: Jul 2005
Location: where ever there is food!
Guild: Looking for an AB Luxon Guild
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Character combos
ok so me and a friend are starting a new character combo (also referred to as DUO) so we're trying to decide on a duo...any suggestions? were not gonna do warrior and a monk, not enough damage
EDIT= were each doing a character, we had a duo, each level 15 he was warrior i was monk, but we got eaten alive by those dumb fire imps...so we decided i needed to do damage too oh and also he is a war/ele and im mo/mes
EDIT: well what we were thinking is wa/mo and ele/mo for a little of those healz but also more damage, i have 1 question, my monk is all out healing, something like
13 healing (i have 11 just 2 mods)
6ish divine fav
and then a couple of extra...
#1: should i max divine after healing or just get it to 3 or so...
#2: if i maxed divine and healing that leaves me with 6 points...where should i put those 6
#3: should i redo my secondary to warrior since the only spell i use from mes is that energy steal one and i dont use that often
THANKS in advance
Last edited by Jetai12; Aug 02, 2005 at 04:59 PM // 16:59..
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Aug 02, 2005, 04:17 PM // 16:17
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#2
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Frost Gate Guardian
Join Date: Apr 2005
Guild: Or Die Trying [ODT]
Profession: W/Mo
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Elementalist / mesmer maybe?
it all deppends on what you want to do with your character.
set traps? disrupt? nuke? disease? etc etc,
and monks can do a lot of damage if played well.
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Aug 02, 2005, 04:20 PM // 16:20
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#3
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Desert Nomad
Join Date: Mar 2005
Location: UK
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Elementalist/monk - smiter/healer
ranger/mesmer - quick shot/shutdown
perhaps. tbh theres lots of things.
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Aug 02, 2005, 04:25 PM // 16:25
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#4
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Wilds Pathfinder
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The pbaoe elementalist and monk duo is the best there is.
Also, I've duo'd with many a warrior with my monk on late game missions, and have never been at a loss for damage. I usually tell them beforehand to lose any defensive skills/spec they might have (things like healing or defensive earth skills) because I can keep them alive, and to go all out offensive.
With warrior, I'm pretty sure axe is the only viable spec until you get hundred blades. AOE attacks are mandatory if you're the offensive side of a duo.
Warriors are THE dps class in guild wars, don't let past games alter your judgement in this respect. As long as you have condition removal on the monk, the warrior will outdamage almost any other class you could take, except *maybe* elementalist.
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Aug 02, 2005, 04:26 PM // 16:26
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#5
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on a GW break until C4
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
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Quote:
Originally Posted by Jetai12
EDIT= were each doing a character, we had a duo, each level 15 he was warrior i was monk, but we got eaten alive by those dumb fire imps...so we decided i needed to do damage too
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I'm not sure I understand, you were playing a monk, you've been cripsed by the pesky Fire Imps near Dalessio Seaboard. Your conclusion is that you need more damage and less healing. You do realize that you'll be killed even faster if you have to rely only on Alesia, don't you?
If you want a cookie cutter duo, take W + Mo or El + Mo. You can easily duo your way to the desert (or even ascension if you take it slowly) with henchmen. After the ascension you may need human players, although I know a couple of players who have soloed their way through Volcanic Island.
__________________
Last edited by FrogDevourer; Aug 02, 2005 at 04:31 PM // 16:31..
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Aug 02, 2005, 04:39 PM // 16:39
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#7
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Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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E/W ftw. dps as well as the AOE's make it a killing machine.
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Aug 02, 2005, 04:39 PM // 16:39
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#8
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Krytan Explorer
Join Date: May 2005
Guild: Soul Devourers
Profession: W/Mo
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If you think a monk warrior combo can't do a lot of damage, you're wrong. take a look at this thread.
http://guildwarsguru.com/forum/showthread.php?t=38693
Of course at lvl 15 you may not have all those skills, but if you plan well, you can do a lot with a monk.
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